The UK-based startup claims to have developed and launched the world’s first AR app. For the purpose of watching movies and listening to music. Visualax is an online library of real-time 3D films. That can be downloaded to Android and Apple devices (including iPhones and tablets) via the Visualax website. Visualax is an app for the phone that lets you use 3D internet without wearing glasses or other headgear. Amith Lankesar, the Founder, says people want to dive straight into the metaverse right now. “I designed the app four years ago, but when the Metaverse exploded in the last year, I realized that I had to release the app.”
How Visualax made it possible?
Creating 3D models and animations was done by our computer programmer in-house. Films of 15 – 45 minutes in length are themed around robots, space, dinosaurs, animals, action, anime, and more. Most of the films use Unity’s real-time engine. We developed a ‘metaverse film engine’ that uses the phone’s gyroscope. That enables the user to move around in the scene so they can get immersed in the story. So, the outcome of a story varies based on what the user selects. It is done programmatically within the real-time engine. “When you put AR on a smartphone, it quickly overheats and has a tendency to glitch. So we built our own engine to fix this problem”.
An AI in one of the stories has to be judged as good or evil and ultimately destroyed or kept by the user. This app was developed by a 3D and graphics programmer with a keen interest in astronomy. The Cosmic Web is simulated in another film, a feat Langkesar claims no one has ever accomplished on a mobile phone before. Cosmic webs are massive structures of matter that link galaxies in 3D. Several people believe that the patterns of networks produced by this are similar to brain connections.
“Normally you’d need a super-computer but I figured out a way to show tens of thousands of galaxies on a mobile phone”. It’s a pre-rendered animation built with particle effects, and it shows just a fraction (50,000 galaxies) of what’s there, mainly due to limitations of iPhone processing. Lankesar hasn’t ruled out porting the app to AR glasses”.